Continuing on from Part 1 …
I mentioned in my last post about my love for the atmosphere at The Arcade. How when I turn the sounds up I feel like I’ve been teleported back to the days of my childhood with summer holidays spent in the ocean breeze, eating seafood and ice-cream, enjoying all the fun a holiday town can offer.
Having saved my pocket-money for months I would hardly be able to contain my excitement as I turned the knob of the machine and waited to see if I would be proudly wearing a plastic ring or necklace that day. Eventually I matured to the skill tester chocolate machines which proved I had little skill as they tested my patience.
Gatcha machines in many ways give me that same thrill. When it comes to The Arcade I find it all to easy to be swept along with the crowd and excitement so I try to keep to some personal guidelines. Knowing that these machines are a very basic form of gambling I try to keep a realistic view whilst still letting myself have fun. Thinking of them more as mini store shelves where the store keeper decides the product I am taking home.
I usually look at the designs and if I’m happy to receive any design I play. Rarely will I look at a machine and say “I MUST have THAT!” but for the odd time it happens I consider how much it is to play then usually set a limit of 4 tries. My reasoning is if its going to cost me over 500 linden to MAYBE get that pink unicorn pool float when I already have a collection of five other floaties and don’t even have a pool, do I really need it ? Will I in two months time still be pouting in the corner that I don’t own the rare unicorn pool float? Of course not.
My exception to this was the Pilot Doll House from March Arcade. I had to have a fully furnished house and it has pride of place in my hallway and by using the trade group for the arcade I did managed to furnish my doll house without having to take out a second mortgage.
It has been fascinating to see the human competitive instinct at play when one plays a machine 20 times just to own “the” item. Desire is fueled by trying to gain that elusive rare or full collection with a deep feeling of satisfaction as it is achieved. I am left wondering what is actually fueling these emotions. Is it the fact that blogs are filled with pictures of “rare” items and the need to have what others own over-rides common sense? Is it a replacement act where there is a void in one’s secondlife and is replaced by items? Or is it simply that in this our second lives we don’t like to be told “no you can’t have” and we play till we win?
I have noticed something this round of trade that wasn’t as prevalent in previous arcade’s. It is the amount of people wanting to “sell” their items for greatly inflated profits. I constantly see RARE’s being sold for 2,000 linden and more with a teapot recently on offer for 4,000 linden!
It makes me wonder why people are willingly embracing greed instead of fostering generosity and fairness. As the competition aspect increases will it result in a loss of the pleasure and fun of these games?
Leave some comments. I’d love to know what you all think.
NB: Please no one thing I am attacking the machines, the event or the people who enjoy it. You can see from the two photos showing my wonderful stash that I love the event and spent alot of lindens enjoying the fun.